theredalert.cnclabs.comThe Red Alert Mod - Downloads - C&C Labs

theredalert.cnclabs.com Profile

theredalert.cnclabs.com

Maindomain:cnclabs.com

Title:The Red Alert Mod - Downloads - C&C Labs

Description:The Red Alert a mod for Red Alert 3 is based off the original Red Alerts art and game play Not aiming to model realism it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine to bring back all of the classic units including those from Aftermath and to recreate the very "feel" of its art style

Discover theredalert.cnclabs.com website stats, rating, details and status online.Use our online tools to find owner and admin contact info. Find out where is server located.Read and write reviews or vote to improve it ranking. Check alliedvsaxis duplicates with related css, domain relations, most used words, social networks references. Go to regular site

theredalert.cnclabs.com Information

Website / Domain: theredalert.cnclabs.com
HomePage size:11.529 KB
Page Load Time:0.636567 Seconds
Website IP Address: 192.96.210.17
Isp Server: Sectorlink L.L.C.

theredalert.cnclabs.com Ip Information

Ip Country: United States
City Name: Flint
Latitude: 43.014251708984
Longitude: -83.69010925293

theredalert.cnclabs.com Keywords accounting

Keyword Count

theredalert.cnclabs.com Httpheader

Cache-Control: private
Content-Length: 9714
Content-Type: text/html; charset=utf-8
Server: Microsoft-IIS/8.0
X-AspNet-Version: 4.0.30319
X-Powered-By: ASP.NET
Date: Wed, 11 Mar 2020 06:47:59 GMT

theredalert.cnclabs.com Meta Info

192.96.210.17 Domains

Domain WebSite Title

theredalert.cnclabs.com Similar Website

Domain WebSite Title
theredalert.cnclabs.comThe Red Alert Mod - Downloads - C&C Labs
dev.alertdiver.comAlert Diver - Divers Alert Network
policies.sharedusemobilitycenter.orgMOD Learning Center: SUMC’s Policy Database is now the MOD Learning Center
redcimlac.orgRed Cimlac – Red Centros de Información de Medicamentos de LAC
alertlogic.comAlert Logic: Managed Detection and Response | Alert Logic
redeye.ecrater.comRed Eye Technical Services Valkyrie Parts GL1500C GL1500CF GL1500CD GL1500CT www.valkparts.com red
homebanking.rrfcu.comRed River Federal Credit Union - Home Page Red River
rrfcu.comRed River Federal Credit Union - Home Page Red River
redbank.comRed Bank, NJ | Events, Places, and Travel for the Borough of Red Bank, NJ
visit.redbank.comVisit Red Bank - Official Visitor Center for Red Bank, NJ
roe.lifeschools.netRed Oak Elementary School | Red Oak, TX Schools
redwingshoes.comRed Wing Shoes | Red Wing Work Boots
redbull.comRed Bull verleiht Flügel - Red Bull Deutschland
linna.modthesims.infoWelcome to Mod The Sims
classic.modthesims.infoWelcome to Mod The Sims

theredalert.cnclabs.com Traffic Sources Chart

theredalert.cnclabs.com Alexa Rank History Chart

theredalert.cnclabs.com aleax

theredalert.cnclabs.com Html To Plain Text

Download Units Structures Media Forums Staff Contact ModDB Proudly hosted by Sooner or later, time will tell... We are undertaking one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. This mod for Command & Conquer: Red Alert 3 is based directly off the seminal Red Alert's art and gameplay. Not aiming to model realism, the mod instead endeavors to recreate the essence of the original title. The Red Alert will bring the addictive heart-pounding gameplay of this C&C classic to a world-class 3D engine, complete with all the original units, including those from the Aftermath expansion. In The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all return as weapons in your arsenal! Changes in Version 1.2 - Released March 31, 2013 Music: TRA no longer has music issues when playing with low model details Fixed bug that prevented the RA1 music from playing after loading a level Added a simple dynamic music script (works only in skirmish games against AI) All factions: Added "Return to Refinery" button to Ore Miners (they won't resume harvesting until the player gives them the correct instruction) Added reload sounds to all airplanes and helicopters Command Centers can now repack into an MCV Increased Wall health from 200 to 300 Set infantry shroud clearing range to 300 Set tank shroud clearing range to 400 Set ship shroud clearing range to 400 Set siege (artillery, v2, missile sub, cruiser) range to 600 Crushing infantry gives the tank a 33% rate of fire debuff and a 10% armor debuff for 3 seconds on top of the 33% speed debuff Rocket Soldier weapon against ground targets no longer track targets Changed Rocket Soldier rocket model Allies: Spain now correctly receives its country bonuses Medium tanks are less effective against infantry because of a small scatter radius Increased Chrono tank health from 350 to 375 Decreased Chrono tank damage from 75 to 65 Increased Artillery range from 240 to 300 Artillery does less damage the further it shoots (damage decreases from 150 close to 90 far) Increased Turret damage from 40 to 50 Decreased the Navalyard ship repair rate from 10%/s to 5%/s Soviet: Greece now correctly receives its country bonuses Heavy tanks are less effective against infantry because of a small scatter radius Increased Mig ammunition from 3 to 4 Decreased Mig damage from 60 to 55 Grenadiers no longer clear garrisoned buildings Increased Grenade damage from 50 to 55 Decreased Spy plane Reveal range from 350 to 300 Increased Tesla coil health from 400 to 450 Decreased the Subpen ship repair rate from 10%/s to 5%/s Other: Fixed build problems for easy and medium AI Increased max zoom from 550 to 680 Ore fields have more ore, but grow slower Added some small economy tweaks to the AI Changes in Version 1.1 - Released December 17, 2011 Music: TRA no longer has music issues when playing with low model details Fixed bug that prevented the RA1 music from playing after loading a level Added a simple dynamic music script (works only in skirmish games against AI) All factions: Added "Return to Refinery" button to Ore Miners (they won't resume harvesting until the player gives them the correct instruction) Added reload sounds to all airplanes and helicopters Command Centers can now repack into an MCV Increased Wall health from 200 to 300 Set infantry shroud clearing range to 300 Set tank shroud clearing range to 400 Set ship shroud clearing range to 400 Set siege (artillery, v2, missile sub, cruiser) range to 600 Crushing infantry gives the tank a 33% rate of fire debuff and a 10% armor debuff for 3 seconds on top of the 33% speed debuff Rocket Soldier weapon against ground targets no longer track targets Changed Rocket Soldier rocket model Allies: Spain now correctly receives its country bonuses Medium tanks are less effective against infantry because of a small scatter radius Increased Chrono tank health from 350 to 375 Decreased Chrono tank damage from 75 to 65 Increased Artillery range from 240 to 300 Artillery does less damage the further it shoots (damage decreases from 150 close to 90 far) Increased Turret damage from 40 to 50 Decreased the Navalyard ship repair rate from 10%/s to 5%/s Soviet: Greece now correctly receives its country bonuses Heavy tanks are less effective against infantry because of a small scatter radius Increased Mig ammunition from 3 to 4 Decreased Mig damage from 60 to 55 Grenadiers no longer clear garrisoned buildings Increased Grenade damage from 50 to 55 Decreased Spy plane Reveal range from 350 to 300 Increased Tesla coil health from 400 to 450 Decreased the Subpen ship repair rate from 10%/s to 5%/s Other: Fixed build problems for easy and medium AI Increased max zoom from 550 to 680 Ore fields have more ore, but grow slower Added some small economy tweaks to the AI...

theredalert.cnclabs.com Whois

"domain_name": [ "CNCLABS.COM", "cnclabs.com" ], "registrar": "NAMECHEAP INC", "whois_server": "whois.namecheap.com", "referral_url": null, "updated_date": [ "2020-02-23 04:42:10", "2020-02-23 04:42:10.460000" ], "creation_date": "2005-03-28 20:05:47", "expiration_date": "2021-03-28 19:05:47", "name_servers": [ "NS1.CLOUDSECTOR.NET", "NS2.CLOUDSECTOR.NET", "ns1.cloudsector.net", "ns2.cloudsector.net" ], "status": "clientTransferProhibited https://icann.org/epp#clientTransferProhibited", "emails": [ "abuse@namecheap.com", "39b1093501d942d5816319f393b4645c.protect@whoisguard.com" ], "dnssec": "unsigned", "name": "WhoisGuard Protected", "org": null, "address": "P.O. Box 0823-03411", "city": "Panama", "state": "Panama", "zipcode": null, "country": "PA"